Maid of Darkness
❝ Your orders?
Not that I intend to follow them, of course. ❞

A maid, by the name of Clarice, suddenly appeared in the Greyford palace. The silverware she polished was flawless, the morning tea was always at the perfect temperature, the hallways she cleaned did not have a speck of dust. She accomplished her every duty even before being ordered—truly, the perfect maid.

28
Leader Skill:
Allied Dark element units have their Attack increased by 15%.
Stats:
POWER:302,652Awakenings  
HP:12,701 Attack:2,504 Speed:468
Level:80 Boost:0 Potential:0% Mastery:0/40
-1 Lethal Plague 1 TUPoisonerNoDamage

Grants 1 enemy the Lethal Poison status effect, and Infects them with it.

After the end of each turn, this infection will trigger to apply Lethal Poison to a random non-burning, non-Lethal Poisoned enemy. Infection ends after 3 triggers (even if they find no valid target) or once the infected enemy is defeated or leaves the battlefield. Infection is not a status effect and cannot be prevented or purified, but the status effect spread by the infection may be. A unit cannot get a new infection until their existing one ends.

This skill is locked for 100TU after use. Usable 5 times per battle.

Lethal Poison will overwrite other status effects, lasts 999 TU, cannot be overwritten by status effects other than Burn or Stealth, and cannot be Purified. Lethal Poison deals 2 times the damage of normal Poison, and ignores passive skills or effects of active skills that would prevent the target from being defeated, other than those which specifically prevent defeat from Poison or non-attack damage. Lethal Poison cannot apply to Burning or Boss units.

+1 Throw Knives 1 TUPoisoner

500% damage to 1 random enemy. Minus 100% damage for each non-poisoned enemy on the battlefield (max of -400% if there are 4 non-poisoned enemies). This attack cannot be redirected by Guardians, and ignores damage reduction effects, skin passive skills and the Counter Stance status effect.

Then the target hit has its Poison Wards removed, burn removed (including Mega Healing Burn) and is randomly granted either Super Poison, Mega Poison for 200TU, or Lethal Poison for 999TU. This will overwrite other status effects on that enemy. If this skill is used 3 times within 10TU, it becomes locked for 50TU.

Super Poison deals 4 times the damage of normal poison, and cannot be overwritten by normal poison. Mega Poison deals 20 times the damage of normal Poison and cannot be overwritten by normal Poison or Super Poison.

0 Massacre 70 TUALL

100% damage to all enemies, plus 100% for each time this skill has already been used while on the battlefield (max of 400% total damage). This attack ignores damage reduction effects, skin passive skills and the Counter Stance status effect.

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